I designed this interactive piece based on Ralph Ellison’s idea of the “inner” and “outer” eye, the ways we see others and the ways we are seen through layers of perception. The experience plays with these overlapping viewpoints, where recognition, projection, and bias start to blur together.
As you move through it, the piece shifts between clarity and distortion, making it harder to locate a stable sense of self. I wanted it to feel slightly disorienting, like being caught in a constant loop of being looked at and interpreted. Within that, the act of finding “myself” becomes uncertain and ongoing, something shaped and obscured by everything around it.
I designed this interactive piece based on Ralph Ellison’s idea of the “inner” and “outer” eye, the ways we see others and the ways we are seen through layers of perception. The experience plays with these overlapping viewpoints, where recognition, projection, and bias start to blur together.
As you move through it, the piece shifts between clarity and distortion, making it harder to locate a stable sense of self. I wanted it to feel slightly disorienting, like being caught in a constant loop of being looked at and interpreted. Within that, the act of finding “myself” becomes uncertain and ongoing, something shaped and obscured by everything around it.